爆笑短片 - 可愛的企鵝
企鵝(學名Spheniscidae) 是一種不會飛行的鳥類,屬於企鵝目,企鵝科。主要生活在地球的南半球,目前已知全世界的企鵝共有十七種或十八種,其中四種生活在熱帶赤道,分別是漢波德企鵝、麥哲倫企鵝、黑腳企鵝、加拉巴哥企鵝,皆屬於環企鵝屬;完全生活在極地的只有皇帝企鵝及阿德利企鵝兩種。
特徵
企鵝可以說是最不怕冷的鳥類。牠全身羽毛密佈,並且皮下脂肪厚達二至三公分,這種特殊的保溫設備,使牠在攝氏零下六十度的冰天雪地中,仍然能夠自在生活。
構造
在演化的過程中,企鵝的雙翅退化成鰭狀,失去飛行的能力,擅長游泳和潛水,以水中的魚、甲殼類為食,可利用白色的肚子在冰面滑行。企鵝的身高依種類有所不同,最高的企鵝是皇帝企鵝,身高約130厘米,體重約30公斤,最小的企鵝是小藍企鵝,高約35厘米,重0.8公斤,主要分佈於澳洲。企鵝身上的羽毛具有防水功能,羽毛之下有絨毛,具有保溫功用,皮下脂肪豐富。企鵝的骨頭不像一般的飛禽那樣輕,而是比較重的,才能夠潛水。
mortgage
A mortgage is a method of using property (real or personal) as security for the payment of a debt.
The term mortgage (from Law French, lit. dead pledge) refers to the legal device used for this purpose, but it is also commonly used to refer to the debt secured by the mortgage, the mortgage loan.
In most jurisdictions mortgages are strongly associated with loans secured on real estate rather than other property (such as ships) and in some cases only land may be mortgaged. Arranging a mortgage is seen as the standard method by which individuals and businesses can purchase residential and commercial real estate without the need to pay the full value immediately. See mortgage loan for residential mortgage lending, and commercial mortgage for lending against commercial property.
In many countries it is normal for home purchases to be funded by a mortgage. In countries where the demand for home ownership is highest, strong domestic markets have developed, notably in Spain, the United Kingdom and the United States.
Wii
The Wii (pronounced as the pronoun we, IPA: [wiː]) is the fifth home video game console released by Nintendo. The console is the direct successor to the Nintendo GameCube. Nintendo states that its console targets a broader demographic than that of Microsoft's Xbox 360 and Sony's PlayStation 3.[3] It competes with both as part of the seventh generation of gaming systems.
A distinguishing feature of the console is its wireless controller, the Wii Remote, which can be used as a handheld pointing device and can detect acceleration in three dimensions. Another is WiiConnect24, which enables it to receive messages and updates over the Internet while in standby mode.[4]
Nintendo first spoke of the console at the 2004 E3 press conference and later unveiled the system at the 2005 E3. Satoru Iwata revealed a prototype of the controller at the September 2005 Tokyo Game Show.[5] At E3 2006, the console won the first of several awards.[6] By December 8, 2006, it completed its launch in four key markets. During the week of September 12, 2007, the Financial Times declared that the Wii is the current sales leader of its generation.[7]
NOKIA Moblie
Nokia Corporation (OMX: NOK1V, NYSE: NOK, FWB: NOA3) is a multi-national communications corporation, focused on the key growth areas of wired and wireless telecommunications. Nokia is currently the world's largest manufacturer of mobile telephones, with a global device market share of approximately 38% in Q2 of 2007.[2] Nokia produces mobile phones for every major market segment and protocol, including GSM, CDMA, and W-CDMA (UMTS). The corporation also produces telecommunications network equipment for applications such as mobile and fixed-line voice telephony, ISDN, broadband access, voice over IP, and wireless LAN.
Nokia's headquarters are located in Espoo, a neighbouring city of Finland's capital Helsinki. It has R&D, manufacturing, and sales representation sites in many continents throughout the world. Nokia Research Center, the corporation's industrial research laboratories, has sites in Helsinki; Tampere; Toijala; Tokyo; Beijing; Budapest; Bochum; Palo Alto, California and Cambridge, Massachusetts. Major production factories are located at Salo, Finland; Beijing, China; Dongguan, China; Chennai, India; Komárom, Hungary and the Ruhr region at Germany. In March 2007, Nokia signed a memorandum with Cluj-Napoca City Council, Romania to open a new plant near the city in Jucu commune.[3][4][5] Nokia's Design Department remains in Salo.
Nokia plays a very large role in the economy of Finland. Nokia is by far the largest Finnish company, accounting for about a third of the market capitalization of the Helsinki Stock Exchange (OMX Helsinki); a unique situation for an industrialized country.[6] It is an important employer in Finland and several small companies have grown into large ones as Nokia's subcontractors. Nokia increased Finland's GDP by more than 1.5 percent in 1999 alone. In 2004 Nokia's share of the Finland's GDP was 3.5 percent and accounted for almost a quarter of Finland's exports in 2003. In 2006, Nokia generated revenue that for the first time exceeded the state budget of Finland. This has led some to refer to Finland as "Nokialand."
Finns have ranked Nokia many times as the best Finnish brand and employer. Nokia is listed as the 5th most valuable global brand in BusinessWeek's Best Global Brands list of 2007 (1st non-US company),[7] the 20th most admirable company worldwide in Fortune's World's Most Admired Companies list of 2007 (1st in network communications, 4th non-US company),[8] and is the world's 119th largest company in Fortune Global 500 list of 2007, up from 131 of the previous year.[9]
Metal Gear Solid 4 (Playstation 3)
Metal Gear Solid 4: Guns of the Patriots is a story-driven adventure game, with seasoned hero Solid Snake drafted for one final mission. Set across stages including the Middle East and South America, the now aged Snake has been asked to assassinate his old adversary, Liquid Ocelot. To do this, however, he must make his way through a series of battlefields, using his legendary stealth abilities and all-new OctoCamo suit to avoid detection and to reach his target. With series favorites such as Meryl Silverburgh, Raiden, Hal 'Otacon' Emmerich, Eva and Roy Campbell returning, and with all new gameplay features including a remote-controlled Metal Gear Mk. II and enhanced CQC (Close Quarters Combat) system, Metal Gear Solid 4 rounds out the Metal Gear saga with a fittingly cinematic and gripping final outing.
host name
A hostname (occasionally also, a sitename) is the unique name by which a network-attached device (which could consist of a computer, file server, network storage device, fax machine, copier, cable modem, etc.) is known on a network. The hostname is used to identify a particular host in various forms of electronic communication such as the World Wide Web, e-mail or Usenet.
On the Internet, the terms "hostname" and "domain name" are often used interchangeably, but there are subtle technical differences between them.
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[edit] Overview
Hostnames are used by various naming systems, NIS, DNS, SMB, etc., and so the meaning of the word hostname will vary depending on naming system in question, which in turn varies by type of network. A hostname meaningful to a Microsoft NetBIOS workgroup may be an invalid Internet hostname. When presented with a hostname and no context, it is usually safe to assume that the network is the Internet and DNS is the hostname's naming system.
Host names are typically used in an administrative capacity and may appear in computer browser lists, active directory lists, IP address to hostname resolutions, email headers, etc. They are human-readable nick-names, which ultimately correspond to unique network hardware MAC addresses. In some cases the host name may contain embedded domain names and/or locations, non-dotted IP addresses, etc.
On a simple local area network, a hostname is usually a single word: for instance, an organization's CVS server might be named "cvs" or "server-1".
[edit] Internet hostnames
On the Internet, a hostname is a domain name assigned to the host. This is usually a combination of the host's local name with its parent domain's name. For example, "en.wikipedia.org" consists of a hostname ("en") and the domain name "wikipedia.org". This kind of hostname is translated into an IP address via the local hosts file, or the Domain Name System (DNS) resolver. It is possible for a single host to have several hostnames; but generally the operating system of the host prefers to have one hostname that the host uses for itself.
Any domain name can also be hostname, as long as the restrictions mentioned below are followed. So, for example, both "en.wikimedia.org" and "wikimedia.org" are hostnames because they both have IP addresses assigned to them. The domain name "pmtpa.wikimedia.org" is not a hostname since it does not have an IP address, but "rr.pmtpa.wikimedia.org" is a hostname. All hostnames are domain names, but not all domain names are hostnames.
[edit] Restrictions on valid host names
Hostnames, like all domain names[1], are made up of a series of "labels", with each label being separated by a dot. Each label must be between 1 and 63 characters long, and there is a maximum of 255 characters when all labels are combined.
Unlike domain names, hostname labels can only be made up of the ASCII letters 'a' through 'z' (case-insensitive), the digits '0' through '9', and the hyphen. Labels can not start nor end with a hyphen. Special characters other than the hyphen (and the dot between labels) are not allowed, although they are sometimes used anyway. Underscore characters are commonly used by Windows systems but according to RFC 952 they are not allowed and several systems, such as DomainKeys and the SRV record deliberately use the underscore to make sure their special domain names are not confused with a hostname. Since some systems will check to make sure that hostnames contain only valid characters and others do not, the use of the invalid characters such as the underscore has caused many subtle problems in systems that connect to the wider world.
So, the hostname "en.wikipedia.org" is made up of the DNS labels "en", "wikipedia" and "org". Labels such as "2600" and "3com" can be used in hostnames, but "-hi-" and "*hi*" are invalid.
A hostname is considered to be a fully qualified domain name (FQDN) if all the labels up to and including the top-level domain name (TLD) are specified. Depending on the system, an unqualified hostname such as "compsci" or "wikipedia" may be combined with default domain names in order to determine the fully qualified domain name. So, a student at Harvard may be able to send mail to "joe@compsci" and have it sent to compsci.harvard.edu.
[edit] Choosing host names
General guidelines on choosing a good hostnames are outlined in RFC 1178. The folklore interest of hostnames stems from the creativity and humour they often display. Interpreting a sitename is not unlike interpreting a vanity licence plate; one has to mentally unpack it, allowing for mono-case and length restrictions and the lack of whitespace. Hacker tradition deprecates dull, institutional-sounding names in favour of punchy, humorous, and clever coinages (except that it is considered appropriate for the official public gateway machine of an organisation to bear the organisation's name or acronym). Mythological references, cartoon characters, animal names, and allusions to sci-fi or fantasy literature are probably the most popular sources for sitenames (in roughly descending order). The obligatory comment is Harris's lament: "All the good ones are taken!"
It is often possible to guess a hostname for a particular institution. This is useful if you want to know if they operate network services like anonymous FTP, World-Wide Web or finger. First try the institution's name or obvious abbreviations thereof, with the appropriate domain appended, e.g. "mit.edu". If this fails, prepend "ftp." or "www." as appropriate, e.g. "www.data-io.com". You can use the ping command as a quick way to test whether a hostname is valid.
[edit] See also
[edit] Notes and references
- ^ Host name vs domain name explanation from the DNS OP IETF Working Group
[edit] External links
- RFC 952 - "DoD Internet host table specification."
- RFC 1034 - "DOMAIN NAMES - CONCEPTS AND FACILITIES" (In particular, section 3.5)
- RFC 1035 - "DOMAIN NAMES - IMPLEMENTATION AND SPECIFICATION" (In particular, section 2.3.1)
- RFC 1123 - "Requirements for Internet Hosts - Application and Support."
- RFC 1178 - "Choosing a Name for Your Computer"
- RFC 3696 - "Application Techniques for Checking and Transformation of Names"
bank
A bank is a commercial or state institution that provides financial services, including issuing money in various forms, receiving deposits of money, lending money and processing transactions and the creating of credit. A commercial bank accepts deposits from customers and in turn makes loans, even in excess of the deposits; a process known as fractional-reserve banking. Some banks (called Banks of issue) issue banknotes as legal tender. Many banks offer ancillary financial services to make additional profit; for example, most banks also rent safe deposit boxes in their branches.